kevinpbuckleykevinpbuckleyCommunity·41 Agent Skills Included

VibeUE

Control Unreal Engine 5 editor with AI agents via MCP

Extends Unreal Engine 5.8's native MCP server so AI agents can build Blueprints, materials, landscapes, animations, Niagara effects, UMG widgets, and StateTrees directly in the editor. Eliminates manual editor clicking, graph wiring, and frame-rate guesswork with scriptable services and built-in CPU/GPU profiling. Ships 30+ domain skill packs that teach agents correct APIs, safe workflows, and verification steps for faster game development.
npx skills add kevinpbuckley/VibeUE --all -g -y

All Skills in This Repository (41)

Pure Emerald Level Indicators
📦 In Repo
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bulk-maintenance

Plans, dry-runs, applies, and rolls back bounded bulk maintenance operations on Unreal Engine assets.

Community
Advanced
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vibeue

Automates Unreal Engine 5 editor tasks through the VibeUE Python API and MCP endpoint.

Community
Advanced
📦 In Repo
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blueprint-graphs

Add, connect, and configure nodes in Unreal Engine Blueprint event and function graphs.

Community
Advanced
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state-trees

Create and edit Unreal Engine StateTree assets including states, tasks, transitions, and property bindings.

Community
Advanced
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pcg

Create and wire PCG graphs in Unreal Engine using the native PCG Python API.

Community
Advanced
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gas

Author and PIE-verify Gameplay Ability System abilities, effects, and attributes in Unreal Engine.

Community
Advanced
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viewport

Control the Unreal Editor level viewport camera, view mode, FOV, exposure, and layout.

Community
Intermediate
📦 In Repo
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landscape-materials

Create Unreal Engine landscape materials with layer blending, textures, and layer info objects.

Community
Advanced
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frame-rate

Diagnose and remove FPS caps in Unreal Engine editor and game.

Community
Intermediate
📦 In Repo
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map-blockout

Generates and validates procedural open-world FPS map blockouts from Unreal Engine landscapes.

Community
Advanced
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pie-testing

Start, stop, and query Play-In-Editor sessions to validate runtime gameplay behavior in Unreal Engine.

Community
Intermediate
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fab

Search and import free Fab and Quixel Megascans assets into Unreal Engine projects.

Community
Intermediate

Frequently Asked Questions

FAQPage Schema
How to install VibeUE?

Run `npx skills add kevinpbuckley/VibeUE --all -g -y` in your terminal to install all skills in this suite globally.

What does VibeUE do in Unreal Engine?

It expands Unreal 5.8's built-in MCP server with extra editor tools and skill packs, letting AI agents author Blueprints, materials, terrain, animation, VFX, UI, and audio directly inside the editor.

Which AI agents work with VibeUE?

Any MCP-capable agent works, including Claude Code, Cursor, Copilot, Gemini, and Codex, by connecting to Unreal's standard MCP endpoint.

Can VibeUE diagnose low FPS in Unreal?

Yes. Its PerformanceService reports whether your frame is CPU or GPU bound, captures Unreal Insights traces, and summarizes worst frames and hitches.

Do I need to code to use VibeUE?

No. You describe what you want in plain English and the agent runs the underlying Python and editor operations for you.

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