VibeUE
Control Unreal Engine 5 editor with AI agents via MCP
All Skills in This Repository (41)
Pure Emerald Level Indicatorsbulk-maintenance
Plans, dry-runs, applies, and rolls back bounded bulk maintenance operations on Unreal Engine assets.
vibeue
Automates Unreal Engine 5 editor tasks through the VibeUE Python API and MCP endpoint.
blueprint-graphs
Add, connect, and configure nodes in Unreal Engine Blueprint event and function graphs.
state-trees
Create and edit Unreal Engine StateTree assets including states, tasks, transitions, and property bindings.
pcg
Create and wire PCG graphs in Unreal Engine using the native PCG Python API.
gas
Author and PIE-verify Gameplay Ability System abilities, effects, and attributes in Unreal Engine.
viewport
Control the Unreal Editor level viewport camera, view mode, FOV, exposure, and layout.
landscape-materials
Create Unreal Engine landscape materials with layer blending, textures, and layer info objects.
frame-rate
Diagnose and remove FPS caps in Unreal Engine editor and game.
map-blockout
Generates and validates procedural open-world FPS map blockouts from Unreal Engine landscapes.
pie-testing
Start, stop, and query Play-In-Editor sessions to validate runtime gameplay behavior in Unreal Engine.
fab
Search and import free Fab and Quixel Megascans assets into Unreal Engine projects.
Frequently Asked Questions
FAQPage SchemaHow to install VibeUE?▼
Run `npx skills add kevinpbuckley/VibeUE --all -g -y` in your terminal to install all skills in this suite globally.
What does VibeUE do in Unreal Engine?▼
It expands Unreal 5.8's built-in MCP server with extra editor tools and skill packs, letting AI agents author Blueprints, materials, terrain, animation, VFX, UI, and audio directly inside the editor.
Which AI agents work with VibeUE?▼
Any MCP-capable agent works, including Claude Code, Cursor, Copilot, Gemini, and Codex, by connecting to Unreal's standard MCP endpoint.
Can VibeUE diagnose low FPS in Unreal?▼
Yes. Its PerformanceService reports whether your frame is CPU or GPU bound, captures Unreal Insights traces, and summarizes worst frames and hitches.
Do I need to code to use VibeUE?▼
No. You describe what you want in plain English and the agent runs the underlying Python and editor operations for you.
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