mikialexmikialexCommunity·10 Agent Skills Included

rendiation

High-performance Rust rendering framework with reactive GPU pipelines

Builds high-performance 3D renderers, viewers, and GPU compute pipelines in Rust with a reactive query graph and shader EDSL. Eliminates manual GPU state synchronization, redundant draw work, and low-level shader boilerplate through incremental computation. Provides ready-made skills for scene building, materials, lighting, render passes, and GPU unit testing to speed up graphics development.
npx skills add mikialex/rendiation --all -g -y
Available:

Instructs your AI agent to consult the project's skill documents before reading source code and to follow the project's Rust formatting, linting, and comment style rules when writing code.

All Skills in This Repository (10)

Pure Emerald Level Indicators

Frequently Asked Questions

FAQPage Schema
How to install rendiation?

Run `npx skills add mikialex/rendiation --all -g -y` in your terminal to install all skills in this suite globally.

What is the rendiation rendering framework?

Rendiation is a modular Rust rendering framework that combines incremental reactive computation with a GPU-driven pipeline for high-performance 3D graphics. It includes a relational scene database, a Rust-based shader EDSL, and a ready-made viewer application.

How do I write shaders in rendiation?

You write shaders in Rust using the built-in EDSL, which compiles to WGSL through the naga backend. The skills cover vertex, fragment, and compute pipelines, resource binding, and GPU unit testing.

Does rendiation work with AI coding assistants?

Yes. The repository ships SKILL.md guides and a CLAUDE.md orchestrator so agents like Claude Code, Cursor, and Codex can navigate the framework and write correct rendering code.

Can I build a custom 3D viewer with rendiation?

Yes. The framework is modular, so you can assemble your own viewer, offline asset pipeline, or graphics tool from its math, scene, shader, and rendering crates.

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