rendiation
High-performance Rust rendering framework with reactive GPU pipelines
All Skills in This Repository (10)
Pure Emerald Level Indicatorsquery-system
Maintain incremental views for in-memory relational data with delta streams.
scene-core-structure
Clarify scene entity relationships and SceneWriter usage for Rendiation's scene/core layer.
viewer-scene-building
Generate ready-to-render 3D test scenes with parametric meshes, materials, and scene graph wiring.
shader-edsl-core
Construct stage-agnostic GPU shader expressions via a Rust typed EDSL targeting WGSL-like output.
shader-edsl-compute
Implement compute shader pipelines and GPU unit tests with rendiation shader EDSL.
shader-edsl-graphics
Generate graphics vertex and fragment shader pipelines using the rendiation shader EDSL.
fundamental-gpu-component-model
Define composable GPU components with safe pipeline caching and resource binding.
database-schema
Define type-safe relational database schemas with entities, columns, and foreign keys.
shader-edsl-binding-and-typed-container
Bind typed GPU resource containers to shader EDSL and pass phases.
frame-pass-assemble
Assemble multi-pass GPU rendering frames with attachment lifetimes and load/store semantics.
Frequently Asked Questions
FAQPage SchemaHow to install rendiation?▼
Run `npx skills add mikialex/rendiation --all -g -y` in your terminal to install all skills in this suite globally.
What is the rendiation rendering framework?▼
Rendiation is a modular Rust rendering framework that combines incremental reactive computation with a GPU-driven pipeline for high-performance 3D graphics. It includes a relational scene database, a Rust-based shader EDSL, and a ready-made viewer application.
How do I write shaders in rendiation?▼
You write shaders in Rust using the built-in EDSL, which compiles to WGSL through the naga backend. The skills cover vertex, fragment, and compute pipelines, resource binding, and GPU unit testing.
Does rendiation work with AI coding assistants?▼
Yes. The repository ships SKILL.md guides and a CLAUDE.md orchestrator so agents like Claude Code, Cursor, and Codex can navigate the framework and write correct rendering code.
Can I build a custom 3D viewer with rendiation?▼
Yes. The framework is modular, so you can assemble your own viewer, offline asset pipeline, or graphics tool from its math, scene, shader, and rendering crates.
Related Repositories in Software Engineering
View All in Software Engineering→openclaw
Run a personal AI assistant across your devices and chat apps
superpowers
Gives coding agents a disciplined workflow from idea to merged code
react
AI agent skills for building, testing, and porting React core