What problem does it solve?
It prevents inconsistent, ambiguous visual production by guiding teams through a structured, section-by-section Art Bible authoring workflow that gates all asset creation and downstream GDD work.
Core Features & Use Cases
- Guided, gated art bible authoring: Parses review mode and game concept, detects retrofit state, and fills only empty or placeholder sections in the existing art bible.
- Delegated expert drafting by section: Spawns specialized agents (art-director, ux-designer, technical-artist, creative-director) to produce visual identity, production rules, and references.
- Production-ready constraints: Produces a coherent visual identity spec across mood, shapes, color system, UI/HUD, and asset standards to reduce rework.
- Collaborative sign-off: Runs optional director sign-off based on review mode and records the verdict in the art bible status header.
Quick Start
Run the art-bible skill in lean review mode to author or complete the missing sections based on design/gdd/game-concept.md and any existing design/art/art-bible.md.