asset-audit

Audit game assets for naming, size budget, and format violations.

Updated Apr 22, 2026
One-click install
npx skills add https://github.com/brand6/Claude-Code-Game-Studios-zh-auto --skill asset-audit-brand6
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: asset-audit
Source: https://github.com/brand6/Claude-Code-Game-Studios-zh-auto/tree/main/.claude/skills/asset-audit
Command: npx skills add https://github.com/brand6/Claude-Code-Game-Studios-zh-auto --skill asset-audit-brand6

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

它解决了在游戏资产管理中的命名不一致、大小预算超标和格式不合规等难题,帮助团队维持资产库的一致性和可维护性。

Core Features & Use Cases

  • 命名合规检查:对 textures、models、audio、ui 等资产进行命名风格检查,发现不符合命名规范的文件。
  • 尺寸与格式预算:基于设计圣经和技术偏好设定的阈值,识别超出预算的文件和非允许格式。
  • 流水线整合:输出清晰的审计报告,方便在美术、技术及管线阶段进行修复与对齐。

Quick Start

直接运行资产审计来扫描资产目录并生成合规报告。

Frequently Asked Questions about asset-audit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I audit game assets for naming conventions and size budgets?

To audit game assets, scan asset directories against design bible and technical preferences to detect misnaming, budget overruns, and unsupported formats across textures, audio, models, UI, and data assets.

What is asset auditing in a game asset pipeline?

Asset auditing identifies asset naming, size budgets, and format violations across game assets to detect misnaming, budget overruns, and unsupported formats, helping maintain asset library consistency.

Can I check format compliance for textures, audio, and models simultaneously?

Yes, you can check format compliance for textures, audio, models, UI, and data assets simultaneously by scanning asset directories to report conformance with structured findings.

How do I identify unsupported formats and size violations in my game assets?

Identify unsupported formats and size violations by applying thresholds from design bible and technical preferences to scan asset directories, generating structured conformance findings.

What is the best way to automate naming standard checks for game assets?

Automate naming standard checks by reading asset standards from design bible and technical preferences, scanning asset directories to detect misnaming, and outputting structured audit findings.