asset-audit

Audit game project assets for naming, size, and format compliance.

Updated Apr 15, 2026
One-click install
npx skills add https://github.com/sumilee-pcu/game2026 --skill asset-audit-sumilee-pcu
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: asset-audit
Source: https://github.com/sumilee-pcu/game2026/tree/main/.claude/skills/asset-audit
Command: npx skills add https://github.com/sumilee-pcu/game2026 --skill asset-audit-sumilee-pcu

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill solves the problem of asset bloat and pipeline errors by automatically verifying that all game assets adhere to strict naming, size, and format standards.

Core Features & Use Cases

  • Automated Compliance Checks: Validates textures, audio, and data files against project-wide naming and technical specifications.
  • Orphan & Missing Asset Detection: Identifies unused files that waste space and flags missing references that cause runtime crashes.
  • Use Case: Before a major build, run this audit to ensure all new art and audio assets are correctly named and optimized, preventing build failures and performance issues.

Quick Start

Run the asset-audit skill to scan all project directories and generate a comprehensive compliance report.

Frequently Asked Questions about asset-audit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate game asset auditing for naming conventions and file size budgets?

Yes, you can detect orphaned files and missing asset references by scanning art, audio, and data directories. The audit identifies unused files wasting space and flags missing references within the codebase that could cause runtime crashes.

How do I validate texture and audio format standards before a game build?

Validating texture and audio format standards requires scanning project directories to check technical requirements. The audit verifies that all art and audio assets meet strict format specifications to prevent build failures and performance issues.

Does this asset audit tool work with Godot game development projects?

Yes, this asset audit tool is designed for Godot game development projects. It ensures game asset quality and pipeline compliance by checking technical requirements for textures and audio files within the codebase.

What is the best way to prevent asset bloat and pipeline errors in game development?

Preventing asset bloat and pipeline errors involves automatically verifying that all game assets adhere to strict naming, size, and format standards. Running a comprehensive audit before major builds ensures new assets are correctly optimized.

Can I identify unused game assets and missing codebase references automatically?

Yes, you can detect orphaned files and missing asset references by scanning art, audio, and data directories. The audit identifies unused files wasting space and flags missing references within the codebase that could cause runtime crashes.