What problem does it solve?
This Skill removes the guesswork between GDD/art bible intent and the concrete, per-asset specs artists need to produce consistent visuals that match your production standards.
Core Features & Use Cases
- Per-asset spec generation: Turns GDD/level/character requirements into structured visual specifications and AI image prompts, aligned to the art bible.
- Production inventory workflows: Bootstraps an entity/screen inventory when none exists, then drives item-by-item speccing of “Needed” assets.
- Optional technical validation: In full mode, coordinates art-director + technical-artist to check dimensions, formats, naming, budgets, and engine constraints.
- Manifest-aware reuse: Avoids duplicate specs by referencing existing manifests and shared specs where applicable.
Quick Start
Run /asset-spec to continue with the next unspecced entity or screen after inventory is available, or to trigger the inventory bootstrapping flow if it’s missing.