balance-check

Diagnoses game system and economy balance issues from data files and design documents, outputting a structured report with recommendations.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/dawn840705/claude-code-game-studios --skill balance-check-dawn840705
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: balance-check
Source: https://github.com/dawn840705/claude-code-game-studios/tree/main/skills/balance-check
Command: npx skills add https://github.com/dawn840705/claude-code-game-studios --skill balance-check-dawn840705

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill analyzes game balance data, formulas, and configuration to identify outliers, degenerate strategies, and economy imbalances. Use after modifying any balance-related data or design. Use when user says 'balance report', 'check game balance', 'run a balance check'.

Core Features & Use Cases

  • Determine the balance domain (Combat, Economy, Progression, Loot) from user input and data files.
  • Read relevant data from assets/data/ and design/gdd/ to understand baseline targets and expected ranges.
  • Produce a structured balance report that highlights health, outliers, degenerate strategies, and actionable tuning recommendations.

Quick Start

Run the balance-check skill against the target system or data file to generate a balance report.

Frequently Asked Questions about balance-check

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I run a balance check on my game's combat and economy data?

To run a game balance check, execute the skill against your target system data to generate a structured report. It identifies outliers, degenerate strategies, and economy imbalances by reading your data files and design document.

What is the best way to diagnose loot and progression imbalances in a game design document?

Diagnosing loot and progression imbalances involves analyzing baseline targets and expected ranges from your design document. This process highlights health issues and outputs actionable tuning recommendations for your game systems.

Do I need specific data files to check game balance and generate a report?

Yes, checking game balance requires access to assets and data files alongside your design document. These inputs allow the system to understand expected ranges and accurately inform tuning decisions for the balance report.

Can I identify degenerate strategies and economy outliers using a game balance report?

Yes, a game balance report identifies degenerate strategies and economy outliers by analyzing your configuration data. It determines the balance domain from your inputs and highlights areas needing immediate tuning adjustments.

When should I run a balance check on my game systems?

You should run a balance check after modifying any balance-related data or design. This ensures new outliers or economy imbalances are caught early and provides actionable tuning recommendations before deployment.

What balance domains are supported when diagnosing game system issues?

Supported balance domains include Combat, Economy, Progression, and Loot. The system determines the relevant domain from your user input and data files to produce targeted diagnostic reports.