codebase-game-loop

Community

Coordinate per-turn logic and system order.

AuthorEliasVahlberg
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a structured guide to the main game loop, per-turn processing, and the system call order used by the deterministic turn-based engine. It helps developers reason about the sequence of actions, state updates, and event handling that drive each turn.

Core Features & Use Cases

  • Per-turn orchestration: outlines how the main loop progresses, including input handling, rendering, and state transitions.
  • Action dispatch mapping: documents how actions like Move, EndTurn, Wait, AutoExplore, and others are routed to corresponding systems.
  • Debug and extension guidance: explains how to extend or debug per-turn logic and system order for new features.

Quick Start

Run the main game loop to observe per-turn processing and system order in action.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

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Please help me install this Skill:
Name: codebase-game-loop
Download link: https://github.com/EliasVahlberg/saltglass-steppe/archive/main.zip#codebase-game-loop

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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