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Elias Vahlberg

Community

@eliasvahlberg · Stockholm

4Followers
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22Public Repos
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15Published Skills

Currently working at Ericsson.

Agent Skills by Elias Vahlberg

Showing 15 vetted skills indexed across 1 GitHub repositories.

EliasVahlbergEliasVahlberg

terrain-forge-api

Document the terrain-forge crate API for tile and procedural terrain generation.

Community
Intermediate
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codebase-systems

Document core game system extension points and event handling for a turn-based TUI RPG.

Community
Advanced
EliasVahlbergEliasVahlberg

core-mechanics

Design deterministic turn-based RPG mechanics with Rust-compatible technical specifications.

Community
Advanced
EliasVahlbergEliasVahlberg

codebase-des-system

Execute DES scenario JSON to validate game state transitions and assertions.

Community
Advanced
EliasVahlbergEliasVahlberg

codebase-game-loop

Document main game loop, turn processing, and system call order.

Community
Intermediate
EliasVahlbergEliasVahlberg

codebase-ui

Map player input to game actions and render context-sensitive UI screens.

Community
Intermediate
EliasVahlbergEliasVahlberg

game-systems-overview

Document Saltglass Steppe game architecture, system paths, and deterministic RNG usage.

Community
Advanced
EliasVahlbergEliasVahlberg

entities-lore

Defines canonical lore for factions, creatures, and characters in Saltglass Steppe.

Community
Basic
EliasVahlbergEliasVahlberg

codebase-renderer

Document the Rust TUI game renderer pipeline and subsystem responsibilities.

Community
Advanced
EliasVahlbergEliasVahlberg

codebase-save-load

Serialize versioned GameState with RON and rebuild spatial indices on load.

Community
Intermediate
EliasVahlbergEliasVahlberg

codebase-state-structure

Document Rust GameState, PlayerState, WorldState, and NarrativeEngine serialization structures.

Community
Intermediate
EliasVahlbergEliasVahlberg

game-concept

Align design decisions with the Saltglass Steppe game concept.

Community
Intermediate
EliasVahlbergEliasVahlberg

des-usage

Run and assert headless DES JSON game scenarios with seeded RNG.

Community
Intermediate
EliasVahlbergEliasVahlberg

codebase-generation

Orchestrate deterministic game map generation using terrain-forge and AlgorithmRegistry plugins.

Community
Advanced
EliasVahlbergEliasVahlberg

creative-direction

Define narrative voice, TUI glyphs, colors, and log formatting for Saltglass Steppe.

Community
Intermediate