What problem does it solve?
Translating approved Game Design Documents (GDDs) and architecture specifications into well‑structured epics is time‑consuming and error‑prone, often missing ADR coverage, engine risk assessment, and traceability of requirements.
Core Features & Use Cases
- Argument parsing & review mode handling – Choose layer, system, or batch processing with flexible review settings.
- Selective document loading – Fast summary scans followed by full reads only for in‑scope GDDs, ADRs, architecture modules, and engine references.
- Layer‑aware processing order – Guarantees dependency‑safe creation across Foundation, Core, Feature, and Presentation layers.
- Epic definition with risk & ADR traceability – Generates detailed EPIC.md files showing governing ADRs, engine risk, and uncovered requirements.
- Producer gate integration – Uses a sub‑agent gate (PR‑EPIC) to validate scope realism before any files are written.
- Automated file generation – Writes epic files to
production/epics/[epic‑slug]/EPIC.md and updates the master index.
Quick Start
Run $create-epics to generate epics for the current layer.