What problem does it solve?
Game development teams often struggle to align approved game design documents (GDDs) and system architecture into bounded, trackable work units, leading to scope creep, misaligned development efforts, and unclear ownership of workstreams.
Core Features & Use Cases
- Epic Generation from Design Docs: Automatically maps each architectural module to a defined epic with clear scope, governing architecture decision records (ADRs), and engine risk assessments.
- Requirement Tracing: Flags untraced requirements that lack governing ADRs to prevent unplanned work and ensure all design inputs are accounted for prior to development.
- Use Case: For a game studio building a new RPG, use this skill to generate epics for the core combat system, inventory module, and UI layer immediately after architecture review is approved.
Quick Start
Use the create-epics skill to generate structured epics for the core and feature layers of your current game project after architecture review is complete.