forge-depth-and-3d
OfficialDepth-enabled 3D rendering with MVPs in SDL3.
Authorcode-review-benchmark
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Rendering 3D geometry with correct depth ordering, perspective projection, and responsive window handling can be complex without a structured MVP pipeline and proper depth-testing. This skill provides a complete setup for depth buffers, 3D transforms, and back-face culling in SDL3 GPU, enabling robust 3D rendering workflows.
Core Features & Use Cases
- Sets up a full Model-View-Projection pipeline with mat4_multiply, mat4_look_at, and mat4_perspective
- Enables depth testing and depth writes to ensure proper occlusion
- Configures back-face culling and handling of window resize for depth textures
- Demonstrates converting 2D concepts to 3D MVP workflow and camera setup
Quick Start
Create a 3D scene with a camera and a cube, wire up a perspective projection, and enable depth testing to render correctly.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: forge-depth-and-3d Download link: https://github.com/code-review-benchmark/coderabbit_prs2__forge-gpu__coderabbit__PR323__20260317/archive/main.zip#forge-depth-and-3d Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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