forge-depth-and-3d

Official

Depth-enabled 3D rendering with MVPs in SDL3.

Authorcode-review-benchmark
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Rendering 3D geometry with correct depth ordering, perspective projection, and responsive window handling can be complex without a structured MVP pipeline and proper depth-testing. This skill provides a complete setup for depth buffers, 3D transforms, and back-face culling in SDL3 GPU, enabling robust 3D rendering workflows.

Core Features & Use Cases

  • Sets up a full Model-View-Projection pipeline with mat4_multiply, mat4_look_at, and mat4_perspective
  • Enables depth testing and depth writes to ensure proper occlusion
  • Configures back-face culling and handling of window resize for depth textures
  • Demonstrates converting 2D concepts to 3D MVP workflow and camera setup

Quick Start

Create a 3D scene with a camera and a cube, wire up a perspective projection, and enable depth testing to render correctly.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: forge-depth-and-3d
Download link: https://github.com/code-review-benchmark/coderabbit_prs2__forge-gpu__coderabbit__PR323__20260317/archive/main.zip#forge-depth-and-3d

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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