hz-unity-passthrough-camera-access

Official

Access Quest 3's Passthrough Camera for Unity-based Computer Vision

Authormeta-quest
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides access to the forward-facing RGB cameras on Quest 3/3S for Unity developers, enabling integration with Machine Learning and Computer Vision pipelines.

Core Features & Use Cases

  • Camera Access: Capture and process live images from the Passthrough Camera.
  • Camera Pose and Intrinsics: Retrieve the camera's pose and intrinsic parameters.
  • Raycasting: Project camera pixels into world space for 3D rendering.
  • Use Case: Use this Skill to create applications that interact with the real-world environment, such as fitness equipment recognition or interactive museum experiences.

Quick Start

Use the hz-unity-passthrough-camera-access skill to capture the current Passthrough Camera image and display it as a texture in Unity.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: hz-unity-passthrough-camera-access
Download link: https://github.com/meta-quest/agentic-tools/archive/main.zip#hz-unity-passthrough-camera-access

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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