hz-unity-passthrough-camera-access
OfficialAccess Quest 3's Passthrough Camera for Unity-based Computer Vision
Authormeta-quest
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides access to the forward-facing RGB cameras on Quest 3/3S for Unity developers, enabling integration with Machine Learning and Computer Vision pipelines.
Core Features & Use Cases
- Camera Access: Capture and process live images from the Passthrough Camera.
- Camera Pose and Intrinsics: Retrieve the camera's pose and intrinsic parameters.
- Raycasting: Project camera pixels into world space for 3D rendering.
- Use Case: Use this Skill to create applications that interact with the real-world environment, such as fitness equipment recognition or interactive museum experiences.
Quick Start
Use the hz-unity-passthrough-camera-access skill to capture the current Passthrough Camera image and display it as a texture in Unity.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: hz-unity-passthrough-camera-access Download link: https://github.com/meta-quest/agentic-tools/archive/main.zip#hz-unity-passthrough-camera-access Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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