modding-doc-combat

Provide doc-derived guidance for Hyforged Combat modding with CombatConfig.

Updated Jan 19, 2026
One-click install
npx skills add https://github.com/Reign-software/hyforged --skill modding-doc-combat
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: modding-doc-combat
Source: https://github.com/Reign-software/hyforged/tree/main/.github/skills/modding-doc-combat
Command: npx skills add https://github.com/Reign-software/hyforged --skill modding-doc-combat

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Doc-derived guidance for Hyforged Combat modding, focusing on adding damage types, ailments, healing, and integrating CombatService, with pointers to full references.

Core Features & Use Cases

  • Documentation References: Links to Combat System Overview and Combat API Reference for API concepts and configuration.
  • Doc-Derived How-To (Adding Combat Features): Step-by-step guidelines to define damages, ailments, healing, and validation using CombatConfig.
  • Modding Guidance Style: Data-driven, namespaced guidance for consistent mod development and integration.

Quick Start

Consult the Modding_Doc references to begin implementing combat feature extensions for your mod.

Frequently Asked Questions about modding-doc-combat

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add custom damage types and ailments in Hyforged combat modding?

You can add custom damage types and ailments by following the doc-derived how-to guidelines, which outline data-driven configuration steps and validation using CombatConfig to ensure consistent integration across server mods.

What is the best way to integrate CombatService when extending combat behavior?

Integrate CombatService by consulting the Combat API Reference documentation, which provides the necessary concepts and pointers for extending combat behavior across gameplay features and server mods.

How does data-driven configuration work for Hyforged combat features?

Data-driven configuration for Hyforged combat features uses namespaced definitions for damages, ailments, and healing, ensuring consistent mod development while allowing validation through CombatConfig debugging steps.

How do I validate and debug custom combat configurations in Hyforged?

Validate and debug custom combat configurations by following the outlined debugging and validation steps using CombatConfig, ensuring your data-driven damage types and ailments function correctly across server mods.

Can I use this modding documentation for healing mechanics and CombatService integration on my server?

Yes, this documentation provides doc-derived guidance specifically for modding healing mechanics and integrating CombatService, targeting mod developers extending combat behavior across server mods and gameplay features.

Do I need prior API knowledge to start extending Hyforged combat behavior?

You do not need extensive prior API knowledge, as the documentation references the Combat System Overview and Combat API Reference to help you understand core concepts before implementing data-driven combat configurations.