orion-input-framework
OfficialBuild and debug robust Unreal input workflows
Software Engineering#unreal engine#input mapping#controller support#enhanced input#gameplay ability#gamefeature#commoninput
AuthorOrionUE
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps Unreal Engine developers manage complex input architecture by providing guidance for connecting gameplay input, abilities, GameFeatures, player remapping, controller support, and UI input behavior.
Core Features & Use Cases
- Input Framework Guidance: Covers CommonInputSystem, Enhanced Input, InputAction, InputMappingContext, InputTag, PawnData configuration, and input binding flows.
- Debugging and Integration Support: Helps diagnose broken movement, ability input, controller glyph issues, key remapping problems, and Steam controller behavior.
- Use Case: Assist with adding a new gameplay ability input through the correct InputConfig, AbilitySet, GameFeature Action, and mapping context workflow while preserving framework boundaries.
Quick Start
Ask the AI to review my Unreal Engine input issue and trace the InputConfig, InputMappingContext, GameFeature, and controller settings involved.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: orion-input-framework Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-input-framework Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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