orion-input-framework

Official

Build and debug robust Unreal input workflows

AuthorOrionUE
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps Unreal Engine developers manage complex input architecture by providing guidance for connecting gameplay input, abilities, GameFeatures, player remapping, controller support, and UI input behavior.

Core Features & Use Cases

  • Input Framework Guidance: Covers CommonInputSystem, Enhanced Input, InputAction, InputMappingContext, InputTag, PawnData configuration, and input binding flows.
  • Debugging and Integration Support: Helps diagnose broken movement, ability input, controller glyph issues, key remapping problems, and Steam controller behavior.
  • Use Case: Assist with adding a new gameplay ability input through the correct InputConfig, AbilitySet, GameFeature Action, and mapping context workflow while preserving framework boundaries.

Quick Start

Ask the AI to review my Unreal Engine input issue and trace the InputConfig, InputMappingContext, GameFeature, and controller settings involved.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: orion-input-framework
Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-input-framework

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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