probuilder-create-shape

Community

Effortlessly create editable ProBuilder shapes in Unity scenes.

AuthorRakameNouya
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the process of creating new editable ProBuilderMesh GameObjects in Unity scenes, simplifying the creation of shapes and enhancing productivity in 3D design and modeling.

Core Features & Use Cases

  • Shape Creation: Generate various 3D shapes such as cubes, spheres, cylinders, etc., directly in Unity.
  • Customization: Allows for customization of shape properties like name, parent, transform, size, and space.
  • Use Case: Quickly create complex 3D structures for games, architectural visualizations, or other 3D projects by specifying shape type and dimensions.

Quick Start

Create a cube shape with the default settings by running the command: 'probuilder-create-shape --shapeType "Cube"'.

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: probuilder-create-shape
Download link: https://github.com/RakameNouya/MR-Bab_10_and_Kel_3/archive/main.zip#probuilder-create-shape

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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