setup-windows-edition

Inspects a native Windows game-development environment and proposes a reversible Codex AI Game Studio edition setup.

13|Updated Jul 30, 2026
One-click install
npx skills add https://github.com/frabcd/codex-ai-game-studio --skill setup-windows-edition-frabcd
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: setup-windows-edition
Source: https://github.com/frabcd/codex-ai-game-studio/tree/main/plugins/ai-game-studio-windows/skills/setup-windows-edition
Command: npx skills add https://github.com/frabcd/codex-ai-game-studio --skill setup-windows-edition-frabcd

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Setting up an AI-assisted game development toolchain on Windows is risky: tools may be macOS- or POSIX-bound, WSL boundaries break editor control, and silent installs can overwrite existing work. This Skill performs read-only discovery of a Windows environment and produces one confirmed, reversible setup proposal before anything changes. ## Core Features & Use Cases - Read-only environment discovery: Detects native Windows versus WSL, CPU architecture, PowerShell, package managers (winget, Chocolatey, Scoop), installed engines and DCC tools, GPU vendor, and MCP host selections without installing or launching anything. - Digest-confirmed proposals: Generates a plan with exact actions, immutable pins, licenses, permissions, backups, rollback operations, and a SHA-256 digest that the user must repeat verbatim before any apply step. - Compatibility enforcement: Rejects macOS bundles, POSIX executables, Apple-Silicon binaries, and Metal implementations as Windows routes, and treats WSL only as a disclosed fallback. - Use Case: A developer on Windows 11 with Unity and an NVIDIA GPU asks Codex to set up the game studio; the Skill inspects the machine, proposes a native PowerShell-based plan with rollback steps, and waits for digest confirmation before applying. ## Quick Start Ask Codex to inspect this Windows game project and propose one native, reversible Codex AI Game Studio edition setup, waiting for digest confirmation before changing anything.

Frequently Asked Questions about setup-windows-edition

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I set up Codex AI Game Studio on Windows?

Run the setup-windows-edition workflow, which inspects your native Windows environment read-only and generates a plan with exact actions, licenses, and rollback steps. Nothing is installed or configured until you repeat the displayed SHA-256 digest verbatim.

How does the Windows edition handle macOS or Linux-only tools?

It first tries adapting portable source to native PowerShell or standard-library Python, then selects a verified capability-equivalent Windows alternative, and only offers a hosted or manual handoff when neither works. macOS bundles, POSIX executables, and Metal implementations are never described as Windows-compatible.

Can I use WSL for the Windows edition setup?

WSL is treated only as a disclosed fallback, never as the primary route. It is not used for GUI editor control, project files on a cross-boundary filesystem, or any capability that has a verified native Windows route.

Does the setup install anything without my confirmation?

No. Discovery is strictly read-only, and the apply step runs only after you repeat the exact plan digest verbatim. General approval is not accepted as digest confirmation, and preview requests stop after presenting the plan.

How do I roll back a Windows edition installation?

The Skill generates disable or rollback plans as new proposals using the recorded transaction ID, each requiring a fresh digest confirmation. Every applied proposal includes backups and explicit rollback operations.