What problem does it solve?
Broken, untested builds handed off to QA waste team time, delay releases, and demoralize staff. This Skill enforces a mandatory validation gate between implementation completion and QA handoff to eliminate wasted effort on faulty builds.
Core Features & Use Cases
- Automated Test Execution: Runs project test suites for engines including Godot, Unity, and Unreal, parsing results to count passing and failing tests.
- Coverage Gap Analysis: Checks that all sprint stories have corresponding test coverage, flagging missing test files for logic and integration work.
- Manual Smoke Verification: Batch-validates core stability, sprint feature functionality, and platform-specific requirements with the development team via structured checklists.
- Use Case: For a 90s F1 racing game team that just implemented new car physics and track collisions in a sprint, run smoke-check to confirm core gameplay works before QA begins manual testing of the new content.
Quick Start
Use the smoke-check skill to run a full smoke test for the current sprint before handing the build to QA.