soak-test

Plan endurance soak test protocols to surface memory leaks and stability issues.

Updated Mar 26, 2026
One-click install
npx skills add https://github.com/LordKuper/agentic-game-studio --skill soak-test-lordkuper
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: soak-test
Source: https://github.com/LordKuper/agentic-game-studio/tree/main/.claude/skills/soak-test
Command: npx skills add https://github.com/LordKuper/agentic-game-studio --skill soak-test-lordkuper

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Generate a structured protocol for extended play sessions to surface memory leaks, stability issues, and fatigue effects that only appear after sustained play.

Core Features & Use Cases

  • Generates a tailored observation protocol and analysis harness for long-duration play sessions.
  • Defines duration and focus (memory, stability, balance, or all) and integrates context from engine guidelines and latest QA plans.
  • Produces a portable protocol document for documentation and triage, including a timestamped file path for traceability.

Quick Start

Run soak-test with a duration and focus to generate the protocol document in your project QA folder.

Frequently Asked Questions about soak-test

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create an endurance soak test protocol to detect memory leaks during extended play sessions?

An endurance soak test protocol surfaces memory leaks and stability issues by defining a structured observation plan for long-duration play sessions. You generate this protocol by specifying a duration and focus area, integrating engine guidance and existing QA plans.

What is soak testing and when do I need it for game stability?

Soak testing is an endurance playtest method that reveals memory leaks, stability degradation, and player fatigue effects that only emerge after sustained gameplay. You need it during the Polish and Release phases to ensure long-session stability.

How do I plan a long-duration playtest that checks for fatigue and balance issues?

Plan a long-duration playtest by setting the focus parameter to target memory, stability, balance, or all areas simultaneously. The generated protocol produces a timestamped checkpoint schedule and observation document to track fatigue and balance shifts.

Can I generate a QA protocol document without writing manual test cases for extended sessions?

Yes, you can generate a portable QA protocol document automatically by providing session duration and focus parameters. The system reads prior playtest data and engine guidelines to output a structured file with a timestamped path for traceability.

Does an endurance soak test work without existing engine guidance and QA plans?

The soak test protocol is designed to read and integrate existing engine guidance, prior playtest results, and QA plans to tailor the observation structure. While it generates a protocol document, providing this context ensures accurate memory leak and stability detection.

What is the best way to document stability issues found during sustained gameplay sessions?

The best way to document stability issues from sustained play is generating a structured protocol file with a timestamped checkpoint schedule. This portable document captures endurance observations for triage and integrates directly with your release phase QA workflow.