subnautica-ii-deep-synergy-coop-mod
OfficialTurn Subnautica 2 into synchronized co-op.
Software Engineering#multiplayer#inventory sync#webrtc#network troubleshooting#bepinex#subnautica 2#session synchronization
AuthorAradotso
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps you set up a synchronized cooperative multiplayer experience in Subnautica 2, where players need consistent shared world state and inventory across the session.
Core Features & Use Cases
- BepInEx Multiplayer Co-op Enablement: Installs and configures the Deep Synergy mod under the BepInEx plugin system for Subnautica 2.
- Deterministic Session Sync & Shared Inventory: Uses inventory verification (Merkle-root style checking) and sync commands to prevent desync during gameplay.
- Cross-Platform Peer Networking via WebRTC: Configures NAT traversal (STUN-based), encryption, and sync-rate settings to support peer-to-peer sessions.
- Optional AI Narrative Generation: Supports optional OpenAI/Claude-driven narration to enrich cooperative sessions with contextual storytelling.
Quick Start
Configure BepInEx for Subnautica 2, then create synergy_profile.json and network.json under BepInEx/config/DeepSynergy to start and join a synchronized co-op session with /start_server and /join_session.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: subnautica-ii-deep-synergy-coop-mod Download link: https://github.com/Aradotso/devtools-skills/archive/main.zip#subnautica-ii-deep-synergy-coop-mod Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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