team-live-ops

Plan and coordinate post-launch live-ops content and season planning across teams.

Updated Apr 10, 2026
One-click install
npx skills add https://github.com/polsegu/Claude-Code-Game-Dev --skill team-live-ops-polsegu
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: team-live-ops
Source: https://github.com/polsegu/Claude-Code-Game-Dev/tree/main/.claude/skills/team-live-ops
Command: npx skills add https://github.com/polsegu/Claude-Code-Game-Dev --skill team-live-ops-polsegu

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Coordinating post-launch live-ops requires alignment across design, economy, analytics, community, and narrative teams. This Skill provides a structured, cross-functional planning workflow to ensure timely, cohesive content drops and events.

Core Features & Use Cases

  • Orchestrates a cross-functional live-ops pipeline with defined roles and clear handoffs.
  • Supports phase-driven planning for new seasons or live events, with parallel workstreams.
  • Enables delegated subagents for specialized tasks (design, economy, analytics, narrative, writing, community).

Quick Start

Begin a new live-ops season planning cycle by specifying the season name or event description.

Frequently Asked Questions about team-live-ops

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I coordinate cross-functional teams for live-ops season planning?

Phase-driven live-ops planning works by scoping phases for new seasons or live events with parallel workstreams. It enforces a structured pipeline with defined outputs and responsibilities to keep cross-functional teams aligned.

Can I delegate specialized tasks to subagents during live-ops content development?

Yes, you can delegate specialized tasks to subagents during live-ops content development. Subagents support asynchronous delegation for design, economy, analytics, narrative, writing, and community workstreams.

What's the best way to structure a live-ops pipeline for limited-time events?

The best way to structure a live-ops pipeline for limited-time events is enforcing a structured pipeline with defined outputs, responsibilities, and phase-driven planning. This supports parallel workstreams across all involved teams.

Does this live-ops workflow support telemetry and economy design integration?

Yes, this live-ops workflow supports telemetry and economy design integration. Phase scoping includes narrative framing, economy design, telemetry, and player communications to ensure cohesive post-launch content.

How do I start a new live-ops season planning cycle?

Start a new live-ops season planning cycle by specifying the season name or event description. The workflow then orchestrates the cross-functional pipeline with defined roles and clear handoffs.