team-live-ops

Orchestrate post-launch live-ops plans with season scoping, economy design, and analytics metrics.

72|7|Updated Apr 29, 2026
One-click install
npx skills add https://github.com/striderZA/OpenCodeGameStudios --skill team-live-ops-striderza
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: team-live-ops
Source: https://github.com/striderZA/OpenCodeGameStudios/tree/main/.opencode/skills/team-live-ops
Command: npx skills add https://github.com/striderZA/OpenCodeGameStudios --skill team-live-ops-striderza

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill eliminates the chaos of coordinating post-launch live-ops planning by turning your season or event idea into a complete, reviewable production plan across design, economy, analytics, narrative, writing, and player communications.

Core Features & Use Cases

  • Live-ops orchestration: Coordinates a multi-role team to produce season scoping, narrative framing, economy and reward tracks, and communication plans.
  • Economy + analytics readiness: Produces reward tables, pricing/currency flow concepts, success metrics, and telemetry/instrumentation requirements.
  • Player-facing execution assets: Drafts announcements, event descriptions, and reward/item copy for consistent messaging.
  • Use Case: Launching a new battle-pass season and a mid-season event where you need fair rewards, measurable retention targets, and a complete comms calendar for every touchpoint.

Quick Start

Use /team-live-ops "Season of the Ember Crown" to generate a full season plan including scope, economy design highlights, analytics readiness, written content inventory, and open decisions for sign-off.

Frequently Asked Questions about team-live-ops

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I plan a full live-ops season across multiple game disciplines?

Plan a full live-ops season by orchestrating season scoping, narrative themes, economy and reward track design, analytics metrics, and player communication cadence into a single coordinated production workflow.

What is included in a live-ops economy and reward track design plan?

A live-ops economy and reward track design plan includes reward tables, pricing and currency flow concepts, success metrics, and telemetry instrumentation requirements for measurable retention targets.

How do I coordinate player communications for a limited-time live event?

Coordinate player communications by drafting announcements, event descriptions, and reward copy to ensure consistent messaging across every touchpoint in your live event communication calendar.

Can I generate a complete post-launch live event plan in a single day?

Generate a complete post-launch live event plan in a day by using phased subagent delegation with user decision points to produce written design documents ready for approval gates.

Does live-ops season planning require an ethics policy review step?

Live-ops season planning enforces an ethics-policy review step or flag during the creation of post-launch plans to ensure fair rewards and responsible player-facing economy design.

What's the best way to align analytics success metrics with a battle pass season?

Align analytics success metrics with a battle pass season by defining telemetry instrumentation requirements and retention targets alongside the season scope and reward track design.