threejs-rain-snow-and-wet-surfaces

Community

Create realistic weather effects in Three.js with WebGPU

Authorlinegel
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a comprehensive set of tools for creating realistic weather effects like rain, snow, and wet surfaces in Three.js using WebGPU.

Core Features & Use Cases

  • Realistic Weather Effects: Build coupled WebGPU/TSL rain, snow, and wet-surface systems.
  • Procedural Graphics: Utilize procedural graphics systems for dynamic weather simulation.
  • Low-Power Accounting: Implement explicit low-power/mobile accounting for efficient performance.
  • Visual Validation: Validate visual effects with falsifiable visual validation tools.
  • Use Case: Imagine you are developing a game or application that requires realistic weather effects. This Skill allows you to easily add rain, snow, and wet surfaces to your scene, enhancing the realism and immersion of your project.

Quick Start

Use the threejs-rain-snow-and-wet-surfaces skill to add rain effects to your Three.js scene.

Dependency Matrix

Required Modules

three/webgputhree/tsl

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: threejs-rain-snow-and-wet-surfaces
Download link: https://github.com/linegel/threejs-complete-set-of-skill/archive/main.zip#threejs-rain-snow-and-wet-surfaces

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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