What problem does it solve? Choosing AI and generative tools for game production is risky: licenses are unclear, hardware requirements vary, and catalog metadata goes stale. This Skill turns a concrete production need into a small, evidence-backed shortlist of compatible tools without installing anything or rewriting the catalog. ## Core Features & Use Cases - Catalog-first search: Queries the checked-in offline catalog of curated repository records, enriching volatile metadata through GitHub only when available. - Constraint filtering: Filters candidates by operating system, architecture, runtime, GPU backend, VRAM, maturity, and license status. - Ranked shortlist with gates: Compares at most three candidates, recommends one route, and enforces seven production gates covering rights, technical validation, performance budgets, and human approval. - Use Case: A Unity developer on Windows with an 8 GB GPU needs a local texture-generation tool. The Skill searches the catalog, filters by OS and VRAM, rejects tools with unclear commercial licenses, and recommends one option with license and risk notes. ## Quick Start Use the tool-discover skill to find licensed, hardware-compatible generative tools for creating 3D props in my Windows Unity project with an 8 GB GPU.