tweens
CommunityAnimate properties over time in Phaser 4.
AuthorRaphe-dev
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill provides a structured, ready-to-use system to animate game object properties over time in Phaser 4, replacing manual frame-by-frame updates with a robust tweening engine.
Core Features & Use Cases
- TweenManager integration for centralized animation control within scenes.
- Supports tweens, tween chains, easing, stagger, yoyo, repeat, callbacks, and number tweens.
- Useful for orchestrating character movement, UI transitions, and staggered effects in games.
Quick Start
Create a basic tween to animate a sprite's x position over time.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: tweens Download link: https://github.com/Raphe-dev/phaser-cozy-mmo/archive/main.zip#tweens Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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