What problem does it solve? Navigating back to specific camera angles and object selections in the Unity Editor Scene View is repetitive manual work, especially when iterating across multiple areas of a large scene. This Skill lets you save, list, restore, and delete named bookmarks that capture both the Scene View viewpoint and the current selection. ## Core Features & Use Cases - Save viewpoints: Use bookmark_set to store the current Scene View camera position and selection under a name, with an optional note. - Restore viewpoints: Use bookmark_goto to jump back to a saved camera angle and re-select the associated objects. - Manage bookmarks: Use bookmark_list to inspect all saved bookmarks and bookmark_delete to remove entries (bookmarks are in-memory only, with no asset I/O). - Use Case: While reviewing a level, save bookmarks for each area of interest, then quickly jump between them during a design review instead of manually re-framing the camera each time. ## Quick Start Ask the agent to save the current Scene View camera position as a bookmark named "boss-arena" and later restore it by name.