What problem does it solve? Unity game development involves complex decisions around rendering pipelines, performance optimization, asset management, and multi-platform deployment. This Skill provides expert guidance for building performant, maintainable Unity games without deep trial-and-error. ## Core Features & Use Cases - Performance Optimization: Profile CPU, GPU, and memory with Unity Profiler, implement LOD systems, occlusion culling, and platform-specific tuning for mobile, console, and PC. - Modern Rendering & Architecture: Configure URP/HDRP pipelines, write Shader Graph and HLSL shaders, and implement ECS/DOTS architecture with Job System and Burst Compiler. - Use Case: Imagine your mobile game drops frames on mid-range devices. Use this Skill to diagnose bottlenecks with the Profiler, optimize URP settings, implement object pooling, and configure texture compression for your target hardware. ## Quick Start Use the unity-developer skill to optimize my mobile game's frame rate using URP and LOD systems.