unity-history

Manage Unity Editor undo/redo history to revert edits and track changes.

Updated Mar 30, 2026
One-click install
npx skills add https://github.com/krl76/MP-Study-Projects --skill unity-history-krl76
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-history
Source: https://github.com/krl76/MP-Study-Projects/tree/main/Practice1/.codex/skills/unity-skills/skills/history
Command: npx skills add https://github.com/krl76/MP-Study-Projects --skill unity-history-krl76

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Manage Unity Editor undo/redo history to let users revert changes and track edits.

Core Features & Use Cases

  • Undo the last operation with history_undo.
  • Redo the last undone operation with history_redo.
  • Get current undo history state with history_get_current.

Use Case: While editing a complex scene, quickly revert a recent action or inspect the current history to understand the sequence of changes.

Quick Start

Undo the most recent action to revert the last change.

Frequently Asked Questions about unity-history

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I undo the last operation in the Unity Editor?

To undo the last operation in the Unity Editor, use the history_undo function to revert your most recent change. This allows you to quickly step back through recent edits during a complex scene editing session.

Can I redo an undone action in Unity?

Yes, you can redo an undone action in Unity by using the history_redo function. This re-applies the last operation you reverted, letting you toggle between states while refining your scene.

How do I check the current undo history state in Unity?

You can check the current undo history state in Unity by calling the history_get_current function. This inspects the current history to help you understand the exact sequence of recent editor changes.

What is the best way to manage Unity editor undo workflows?

The best way to manage Unity editor undo workflows is by using dedicated history functions to revert edits and track changes. This supports both simple reverts and workflow-level undo tracking during editor sessions.

When do I need to track Unity undo history?

You need to track Unity undo history when editing a complex scene and wanting to quickly revert a recent action. It is essential for inspecting the sequence of changes and safely managing workflow-level edits.