What problem does it solve? Setting up and tuning lighting in Unity scenes requires many repetitive editor operations, and this Skill lets you create, configure, and batch-manage lights, reflection probes, and light probe groups through simple skill calls. ## Core Features & Use Cases - Light Creation & Configuration: Create Directional, Point, Spot, and Area lights with color, intensity, range, spot angle, and shadow settings. - Batch Operations: Configure or toggle multiple lights in a single call using light_set_properties_batch and light_set_enabled_batch. - Probes & Lightmaps: Add Light Probe Groups with grid layouts, create Reflection Probes, and inspect lightmap baking settings. - Use Case: When building a night scene, create a dim directional moonlight, batch-configure a dozen torch point lights with warm colors and soft shadows, and add a reflection probe — all without touching the Unity editor UI. ## Quick Start Ask the AI to create a soft-shadowed directional light named Sun with warm color and intensity 1.2 in the current Unity scene.