unity-sample

Create Unity cube and sphere primitives and inspect scene state to validate API workflows.

8|1|Updated Oct 7, 2025
One-click install
npx skills add https://github.com/Zzulin/unity-project01 --skill unity-sample-zzulin
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-sample
Source: https://github.com/Zzulin/unity-project01/tree/main/URP1/Plugins/Unity-Skills-main/SkillsForUnity/unity-skills~/skills/sample
Command: npx skills add https://github.com/Zzulin/unity-project01 --skill unity-sample-zzulin

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill provides ready-to-use scene generators and API test utilities for Unity projects. It enables quick creation of sample objects and basic scene setups to validate tooling workflows.

Core Features & Use Cases

  • Create cube and sphere primitives in a test scene to validate object creation workflows.
  • Delete or move objects and inspect scene state to verify API interactions.
  • Use cases include demo scene generation for learning, API connectivity checks, and basic object manipulation demonstrations.

Quick Start

Generate a demo Unity scene with a cube named DemoCube and a sphere named DemoSphere to validate API connectivity.

Frequently Asked Questions about unity-sample

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate sample Unity scenes for API testing?

To generate Unity test scenes, this Skill automates the creation of primitive objects like cubes and spheres. It validates API connectivity by querying scene state and verifying object manipulation workflows within your Unity project.

What's the best way to validate Unity object manipulation workflows?

Validating Unity object manipulation workflows is best done by creating, moving, and deleting primitives, then inspecting the scene state. This Skill executes operations like create_cube and delete_object to verify tooling workflows and validate interactions.

Do I need a Unity context to run API test utilities for scene generation?

Yes, you need an active Unity context with access to the Unity-Skills module to run these API test utilities. Scene generation operations such as get_scene_info and object manipulation require a live Unity environment to validate results.

Can I check Unity API connectivity by creating demo objects?

You can check Unity API connectivity by creating demo objects such as a cube named DemoCube and a sphere named DemoSphere. This validates that your tooling workflows are correctly interacting with the Unity scene state.

What primitives can I use to verify Unity tooling workflows?

You can use cube and sphere primitives to verify Unity tooling workflows. The Skill supports operations like create_cube, create_sphere, and delete_object to demonstrate basic object manipulation and validate API interactions.