What problem does it solve? Unity projects accumulate integrity issues over time—missing script references, broken object links, empty folders, oversized textures, and shader errors—that cause runtime failures and failed builds. This Skill scans scenes and project assets to surface these problems before they reach production. ## Core Features & Use Cases - Scene & Project Validation: Run comprehensive checks for missing scripts, missing prefabs, duplicate names, null component references, non-convex MeshColliders, and shader compilation errors. - Safe Cleanup with Dry-Run Preview: Remove missing script components and empty folders with dryRun=true preview by default, so destructive deletions only happen after explicit review. - Asset Health Audits: Find potentially unused assets and oversized textures to keep builds lean. - Use Case: Before a release build, run validate_scene and validate_texture_sizes to catch integrity issues, preview validate_fix_missing_scripts with dryRun, then apply fixes only after reviewing the report. ## Quick Start Ask the AI to validate the current Unity scene for missing scripts and broken references, then preview cleanup of empty folders with dry run enabled.