ux-design

Generate UX spec skeletons for game screens and HUDs from GDD references.

Updated Aug 27, 2026
One-click install
npx skills add https://github.com/JunnnnyWon/Codex-Game-Studios --skill ux-design-junnnnywon
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: ux-design
Source: https://github.com/JunnnnyWon/Codex-Game-Studios/tree/main/.claude/skills/ux-design
Command: npx skills add https://github.com/JunnnnyWon/Codex-Game-Studios --skill ux-design-junnnnywon

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill creates context-aware UX specs for game screens, flows, or HUDs by converting a game concept, player journey, and GDD references into structured, actionable guidance.

Core Features & Use Cases

  • Produces structured UX specs (ux-spec.md) for individual screens or flows, or hud-design.md for HUDs.
  • Integrates game concept, player journey, and GDD requirements to ensure alignment across design disciplines.
  • Supports skeleton creation, section-by-section authoring, and acceptance criteria for QA.

Quick Start

Provide a target screen or flow name and the skill will generate a complete UX spec using the studio templates.

Frequently Asked Questions about ux-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I write a UX spec for game screens from a game design document?▼

Generate a HUD design document by providing a game concept and player journey to produce a structured hud-design.md skeleton, integrating journey context, UI requirements, and accessibility considerations for complete heads-up displays.

Can I generate UX specs for complete player flows instead of individual screens?▼

Yes, you can generate UX specs for complete player flows. The authoring process applies context-aware templates to individual screens, complete flows, or HUDs, ensuring alignment across design disciplines from a given game concept.

What do I need to provide to generate a game screen UX spec?▼

To generate a game screen UX spec, you need to provide a target screen or flow name alongside your game concept, player journey, and GDD references to ensure the output integrates journey context and UI requirements.

Does UX spec authoring for games include acceptance criteria for QA?▼

Yes, UX spec authoring includes acceptance criteria for QA. The generated ux-spec.md skeletons contain section templates and acceptance criteria to ensure actionable guidance and alignment across game design disciplines.