writing-transforms
OfficialMove and transform 3D prims precisely.
AuthorNVIDIA-Omniverse
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Writing 4x4 transform matrices to move, rotate, or scale prims in a USD scene, enabling precise control over object placement and animation.
Core Features & Use Cases
- Write 4x4 doubles using USD row-vector convention to define translations, rotations, and scales for single prims or batches.
- Support both Python and C/C++ workflows, with guidance on the canonical attribute names (omni:xform) and storage layouts.
- Use cases include moving objects, applying camera transforms, or driving per-frame animations in Ovrtx projects.
Quick Start
Run the example to write a 4x4 transform to a single prim using Python or C/C++, following the provided snippets in the skill.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: writing-transforms Download link: https://github.com/NVIDIA-Omniverse/ovrtx/archive/main.zip#writing-transforms Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 510,000+ vetted skills library on demand.