writing-transforms

Official

Move and transform 3D prims precisely.

AuthorNVIDIA-Omniverse
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Writing 4x4 transform matrices to move, rotate, or scale prims in a USD scene, enabling precise control over object placement and animation.

Core Features & Use Cases

  • Write 4x4 doubles using USD row-vector convention to define translations, rotations, and scales for single prims or batches.
  • Support both Python and C/C++ workflows, with guidance on the canonical attribute names (omni:xform) and storage layouts.
  • Use cases include moving objects, applying camera transforms, or driving per-frame animations in Ovrtx projects.

Quick Start

Run the example to write a 4x4 transform to a single prim using Python or C/C++, following the provided snippets in the skill.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: writing-transforms
Download link: https://github.com/NVIDIA-Omniverse/ovrtx/archive/main.zip#writing-transforms

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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