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Arnaud Ruffin

Community

@arnaudruffin

14Followers
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62Public Repos
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28Published Skills

Agent Skills by Arnaud Ruffin

Showing 28 vetted skills indexed across 1 GitHub repositories.

arnaudruffinarnaudruffin

physics-matter

Integrates and configures Matter.js physics in Phaser 4 projects.

Community
Advanced
arnaudruffinarnaudruffin

scenes

Manage Phaser 4 scene lifecycle, transitions, and inter-scene messaging.

Community
Advanced
arnaudruffinarnaudruffin

input-keyboard-mouse-touch

Unify keyboard, pointer, touch, and gamepad input in Phaser scenes.

Community
Intermediate
arnaudruffinarnaudruffin

groups-and-containers

Organize Phaser 4 game objects using Groups and Containers for pooling and scene composition.

Community
Advanced
arnaudruffinarnaudruffin

loading-assets

Load and manage Phaser 4 assets with this.load methods and preload sequencing.

Community
Intermediate
arnaudruffinarnaudruffin

tilemaps

Loads Tiled JSON maps and creates tilemap layers in Phaser 4.

Community
Advanced
arnaudruffinarnaudruffin

time-and-timers

Orchestrate time-based events in Phaser 4 scenes with Clock, TimerEvent, and Timeline.

Community
Advanced
arnaudruffinarnaudruffin

physics-arcade

Configure Arcade Physics in Phaser 4 projects with bodies, velocity, gravity, and collisions.

Community
Advanced
arnaudruffinarnaudruffin

actions-and-utilities

Batch-manage Phaser Game Objects with actions for grid layouts and group operations.

Community
Intermediate
arnaudruffinarnaudruffin

tweens

Create and chain Phaser 4 tweens for game object property animations.

Community
Advanced
arnaudruffinarnaudruffin

curves-and-paths

Create and manipulate curves and paths in Phaser 4.

Community
Intermediate
arnaudruffinarnaudruffin

particles

Configure Phaser 4 particle emitters with zones, gravity wells, and callbacks.

Community
Advanced
arnaudruffinarnaudruffin

v3-to-v4-migration

Outline Phaser 3 to Phaser 4 breaking changes and renderer updates.

Community
Advanced
arnaudruffinarnaudruffin

filters-and-postfx

Apply GPU-based visual filters and post-processing effects in Phaser 4 scenes.

Community
Advanced
arnaudruffinarnaudruffin

cameras

Manage multiple Phaser 4 cameras with viewports, effects, and keyboard controls.

Community
Advanced
arnaudruffinarnaudruffin

game-object-components

Standardize Phaser 4 game object components using shared mixins.

Community
Intermediate
arnaudruffinarnaudruffin

v4-new-features

Guide developers through Phaser 4 rendering feature migration and adoption.

Community
Advanced
arnaudruffinarnaudruffin

text-and-bitmaptext

Render flexible text in Phaser 4 using Text and BitmapText objects.

Community
Intermediate
arnaudruffinarnaudruffin

audio-and-sound

Integrate and manage audio in Phaser 4 games via this.sound.

Community
Advanced
arnaudruffinarnaudruffin

sprites-and-images

Create and manipulate Phaser 4 Sprites and Images with factory methods.

Community
Intermediate
arnaudruffinarnaudruffin

render-textures

Draw and compose game content onto off-screen textures using Phaser 4 rendering APIs.

Community
Advanced
arnaudruffinarnaudruffin

events-system

Implement EventEmitter patterns for event-driven communication in Phaser 4.

Community
Intermediate
arnaudruffinarnaudruffin

graphics-and-shapes

Draw and render geometric shapes with Phaser 4 Graphics and Shape objects.

Community
Intermediate
arnaudruffinarnaudruffin

geometry-and-math

Solve 2D geometry and math tasks for Phaser 4 games.

Community
Advanced