ovrtx
RTX sensor simulation, rendering, and USD scene control
All Skills in This Repository (35)
Pure Emerald Level Indicatorsadding-doc-snippets
Automate creation and validation of tested code snippets for documentation pages.
combining-scene-with-runtime-prims
Combine a base USD scene with inline runtime prims via subLayers composition.
status-queries
Query asynchronous ovrtx operation status via Python and C APIs.
error-handling
Handle Python and C API errors in ovrtx applications.
configuring-lidar-sensors
Automate OmniLidar prim configuration and PointCloud channel mapping in USD scenes.
writing-attributes
Write scalar and array USD prim attributes with dtype and shape validation.
camera-outputs-rt2
Identify available RT2 camera outputs and recommended readback methods.
reading-render-output
Map Ovrtx render outputs to accessible pixel data on CPU or CUDA.
writing-transforms
Write 4x4 transform matrices to USD prims using Python or C/C++.
interpreting-radar-pointclouds
Interpret radar PointCloud tensors by mapping channel meanings and validating detections.
project-setup-c
Scaffold a CMake C/C++ project with ovrtx dependencies.
attribute-bindings
Implement persistent attribute bindings for repeated OVRTX prim writes.
Frequently Asked Questions
FAQPage SchemaHow to install ovrtx?โผ
Run `npx skills add NVIDIA-Omniverse/ovrtx --all -g -y` in your terminal to install all skills in this suite globally.
What does ovrtx do?โผ
ovrtx embeds Omniverse RTX rendering and physically accurate camera, lidar, and radar simulation into Python or C/C++ applications. It targets robotics learning, synthetic data generation, and industrial simulation workflows.
How do I simulate lidar or radar sensors?โผ
The suite includes dedicated skills for authoring OmniLidar and OmniRadar prims, requesting PointCloud output channels, and reading or interpreting the resulting detection tensors.
What hardware do I need to run ovrtx?โผ
You need an NVIDIA RTX-capable GPU with a supported driver, plus unsandboxed execution and internet access for examples that load remote assets.
How do I migrate from ovrtx 0.3 to 0.4?โผ
Dedicated migration skills move your Python or C/C++ code from renderer-owned scene APIs to the new ovstage-attached model, with step-by-step API mapping tables.
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