3dsmax-animation

Official

Master 3ds Max animation: inspect, edit, playback

Authordcc-mcp
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Animators and technical artists often wrestle with manual inspection of time settings, keyframes, and playback in 3ds Max. This skill provides programmatic access to inspect timeline settings, query and edit transform keyframes, bake simple animation curves, exchange curve data, and control viewport playback to streamline animation workflows.

Core Features & Use Cases

  • Inspect and summarize timeline and transform keyframes
  • Bake transform curves, export/import simple animation data, and exchange curve data
  • Control viewport playback and synchronize animation state during pipelines

Quick Start

Start 3ds Max, load the 3ds Max animation tool, and begin inspecting timelines, editing keyframes, and baking curves.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: 3dsmax-animation
Download link: https://github.com/dcc-mcp/dcc-mcp-3dsmax/archive/main.zip#3dsmax-animation

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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