3dsmax-animation
OfficialMaster 3ds Max animation: inspect, edit, playback
Authordcc-mcp
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Animators and technical artists often wrestle with manual inspection of time settings, keyframes, and playback in 3ds Max. This skill provides programmatic access to inspect timeline settings, query and edit transform keyframes, bake simple animation curves, exchange curve data, and control viewport playback to streamline animation workflows.
Core Features & Use Cases
- Inspect and summarize timeline and transform keyframes
- Bake transform curves, export/import simple animation data, and exchange curve data
- Control viewport playback and synchronize animation state during pipelines
Quick Start
Start 3ds Max, load the 3ds Max animation tool, and begin inspecting timelines, editing keyframes, and baking curves.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: 3dsmax-animation Download link: https://github.com/dcc-mcp/dcc-mcp-3dsmax/archive/main.zip#3dsmax-animation Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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