3dsmax-modeling
OfficialCreate 3ds Max primitives on the main thread.
Authordcc-mcp
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Streamlines 3ds Max modeling by providing quick access to create basic primitive geometry directly in the main scene thread, eliminating manual setup steps.
Core Features & Use Cases
- Single-command primitive creation: add boxes, spheres, cylinders, and planes on demand.
- Main-thread execution: operations run on the 3ds Max main thread to ensure scene integrity.
- Extensible via tools.yaml: contracts and inputs defined for predictable, scriptable usage.
Quick Start
Invoke the modeling tools to create a box, sphere, cylinder, or plane in the current scene.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: 3dsmax-modeling Download link: https://github.com/dcc-mcp/dcc-mcp-3dsmax/archive/main.zip#3dsmax-modeling Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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