3dsmax-modeling

Official

Create 3ds Max primitives on the main thread.

Authordcc-mcp
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Streamlines 3ds Max modeling by providing quick access to create basic primitive geometry directly in the main scene thread, eliminating manual setup steps.

Core Features & Use Cases

  • Single-command primitive creation: add boxes, spheres, cylinders, and planes on demand.
  • Main-thread execution: operations run on the 3ds Max main thread to ensure scene integrity.
  • Extensible via tools.yaml: contracts and inputs defined for predictable, scriptable usage.

Quick Start

Invoke the modeling tools to create a box, sphere, cylinder, or plane in the current scene.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: 3dsmax-modeling
Download link: https://github.com/dcc-mcp/dcc-mcp-3dsmax/archive/main.zip#3dsmax-modeling

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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