What problem does it solve?
It prevents visual inconsistency by turning an approved game concept into a sectioned, production-ready Art Bible that gates all downstream asset creation.
Core Features & Use Cases
- Guided authoring workflow: Produces visual identity and production guides in nine ordered sections (visual identity through asset standards) to unblock GDD and asset work.
- Retrofit and selective editing: Detects an existing
design/art/art-bible.md, summarizes which sections are complete vs placeholder, and only authors missing content.
- Cross-discipline alignment: Coordinates inputs from art direction and technical constraints so the final guidance is both aesthetic and feasible.
Use case: You have a game concept approved but the art direction is missing or partial; run this skill to create (or finish) the full Art Bible so the rest of the pipeline can proceed.
Quick Start
Use the art-bible skill to author the Visual Identity core and any missing asset standards for the current game concept, using lean review mode.