What problem does it solve?
This Skill turns game design inputs into consistent, production-ready visual specifications and AI image generation prompts, so art and production teams can move forward without miscommunication or missing assets.
Core Features & Use Cases
- Asset spec planning from your design docs: Uses your art bible plus system/level/character documentation to identify every referenced or implied asset type.
- Prompt + standard alignment: Produces per-asset visual descriptions and AI generation prompts anchored to your art bible rules (e.g., shape language, color system, asset standards).
- Technical validation options: In full mode, also outputs dimension/polycount/file format/naming constraints from technical preferences to catch conflicts early.
Quick Start
Run /asset-spec level:<target-name> after your art bible and the relevant GDD/level design are approved to generate structured specs and update the asset manifest.