asset-spec

Generate visual specs and AI prompts for game assets from design documents.

Updated Mar 28, 2026
One-click install
npx skills add https://github.com/scomofo/dragon-forge --skill asset-spec-scomofo
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: asset-spec
Source: https://github.com/scomofo/dragon-forge/tree/main/.agents/skills/asset-spec
Command: npx skills add https://github.com/scomofo/dragon-forge --skill asset-spec-scomofo

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill removes the guesswork and back-and-forth in turning approved design documentation into consistent, production-ready visual asset specifications.

Core Features & Use Cases

  • Creates per-asset visual specs + AI generation prompts based on your art bible rules and the target’s GDD/level/character documentation.
  • Builds and maintains a master visual inventory by scanning your existing design docs when no inventory exists yet.
  • Updates the asset spec files and a master asset manifest to track progress, reuse shared assets, and prevent duplicates.

Quick Start

Run /asset-spec level:hatchery to generate a complete set of visual specs and AI generation prompts for the Hatchery level based on your art bible standards.

Frequently Asked Questions about asset-spec

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate visual asset specifications from game design documents?

To generate visual asset specifications from game design documents (GDDs), the Skill extracts requirements from level, character, and system docs, then writes structured spec files and AI image prompts based on your art bible rules. It confirms the identified asset list before producing per-context spec files.

Can I build a game asset inventory from scratch using existing level docs?

Yes, you can build a game asset inventory from scratch using existing level docs. The Skill includes an inventory bootstrap flow that scans your design documents to create and maintain a master visual inventory when no asset inventory exists yet.

How do I create AI generation prompts for game assets that match my art bible?

You create AI generation prompts for game assets by providing the Skill with your approved GDDs, level docs, and character profiles alongside your art bible. It applies your technical preferences and art standards to generate consistent, production-ready AI image prompts for each target.

Does this asset spec generator prevent duplicate visual assets in production?

Yes, the asset spec generator prevents duplicate visual assets in production by updating a master asset manifest. It tracks generation progress and identifies opportunities to reuse shared assets across different systems, levels, and character entity targets.

What is the best way to maintain a master visual asset manifest during game production?

The best way to maintain a master visual asset manifest during game production is to continuously update it during spec generation. The Skill writes per-context spec files and automatically updates the master manifest to track progress and prevent duplicates across your project.