forge-basic-lighting
Implement Blinn-Phong lighting with ambient, diffuse, and specular terms in SDL3 GPU scenes.
npx skills add https://github.com/Nebulavenus/forge-gpu --skill forge-basic-lighting-nebulavenus
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill. Skill: forge-basic-lighting Source: https://github.com/Nebulavenus/forge-gpu/tree/main/.claude/skills/forge-basic-lighting Command: npx skills add https://github.com/Nebulavenus/forge-gpu --skill forge-basic-lighting-nebulavenus