geometry-vertex-color-shader
CommunityVertex color encoding for terrain textures.
Authorgregoryraymond
Version1.0.0
Installs0
System Documentation
Documents the vertex color RGBA encoding contract between gen_cliff_glb.rs (CPU mesh generator) and terrain_material.wgsl (GPU shader). Vertex colors encode surface type metadata, NOT visual color. The shader interprets RGBA channels to blend between satellite, cliff rock, and beach sand textures.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: geometry-vertex-color-shader Download link: https://github.com/gregoryraymond/claude-agents-and-skills/archive/main.zip#geometry-vertex-color-shader Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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