What problem does it solve?
This Skill solves the problem of shipping a multilingual game that has incomplete strings, broken placeholders, and locale-specific layout or cultural issues that harm immersion and can block certification.
Core Features & Use Cases
- Localization scan and extraction: Detect hardcoded user-facing text and generate translation-ready string table diffs with translator context for each key.
- Translation validation and coverage reporting: Verify placeholder consistency, completeness, stale strings, RTL/layout requirements, and produce a localization coverage matrix per locale.
- Production workflows for release readiness: Support translator briefs, cultural sensitivity review, VO localization pipeline, string freeze enforcement, and structured localization QA sign-off.
Quick Start
Use the localize skill in scan mode on your project to find hardcoded strings and localization anti-patterns, then switch to extract mode to produce the string table additions for translators.