probuilder-set-face-material

Community

Efficiently assign materials to specific faces of a ProBuilderMesh.

AuthorRakameNouya
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Manually assigning materials to the faces of ProBuilderMeshes is time-consuming and inefficient. This skill simplifies the process, enabling you to apply different materials to specific faces in a single operation.

Core Features & Use Cases

  • Selective Material Assignment: Applies materials to specific faces or according to direction (e.g., top, side, etc.).
  • Mesh Reconstruction: Automatically rebuilds and refreshes the mesh after applying the materials.
  • Use Case: Use this skill to create a multi-material ProBuilderMesh, such as a mesh with grass on top and dirt on the sides, without manual adjustment.

Quick Start

Apply the 'Grass.mat' material to the top faces of the ProBuilderMesh with the command: 'assign material to faces: faceDirection="up" material="Grass.mat"'

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: probuilder-set-face-material
Download link: https://github.com/RakameNouya/MR-Bab_10_and_Kel_3/archive/main.zip#probuilder-set-face-material

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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