probuilder-set-face-material
CommunityEfficiently assign materials to specific faces of a ProBuilderMesh.
AuthorRakameNouya
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Manually assigning materials to the faces of ProBuilderMeshes is time-consuming and inefficient. This skill simplifies the process, enabling you to apply different materials to specific faces in a single operation.
Core Features & Use Cases
- Selective Material Assignment: Applies materials to specific faces or according to direction (e.g., top, side, etc.).
- Mesh Reconstruction: Automatically rebuilds and refreshes the mesh after applying the materials.
- Use Case: Use this skill to create a multi-material ProBuilderMesh, such as a mesh with grass on top and dirt on the sides, without manual adjustment.
Quick Start
Apply the 'Grass.mat' material to the top faces of the ProBuilderMesh with the command: 'assign material to faces: faceDirection="up" material="Grass.mat"'
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: probuilder-set-face-material Download link: https://github.com/RakameNouya/MR-Bab_10_and_Kel_3/archive/main.zip#probuilder-set-face-material Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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