threejs-bloom

Community

Create advanced bloom effects in Three.js WebGPU scenes

Authorlinegel
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill allows users to design and implement advanced bloom effects in Three.js WebGPU scenes, enhancing visual quality and realism.

Core Features & Use Cases

  • Bloom Effect: Adds a glow to bright areas in the scene, simulating the effect of light scattering.
  • Physical HDR Scene Bloom: Offers a physically motivated approach to bloom, ensuring accurate representation of light scattering.
  • Selective MRT Contribution: Allows users to control which parts of the scene contribute to the bloom effect, enabling fine-grained control over the visual outcome.
  • Mobile/Tile-GPU Gates: Optimizes bloom for mobile and tile-based GPU architectures, ensuring efficient performance on a variety of devices.
  • Visual Validation: Provides tools for validating the correctness and quality of the bloom effect.

Quick Start

Use the threejs-bloom skill to apply a bloom effect to the scene with the following command: $threejs-bloom apply bloom scene-color 0.5 0.35 0.9

Dependency Matrix

Required Modules

None required

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: threejs-bloom
Download link: https://github.com/linegel/threejs-complete-set-of-skill/archive/main.zip#threejs-bloom

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 620,000+ vetted skills library on demand.