threejs-bloom
CommunityCreate advanced bloom effects in Three.js WebGPU scenes
Authorlinegel
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill allows users to design and implement advanced bloom effects in Three.js WebGPU scenes, enhancing visual quality and realism.
Core Features & Use Cases
- Bloom Effect: Adds a glow to bright areas in the scene, simulating the effect of light scattering.
- Physical HDR Scene Bloom: Offers a physically motivated approach to bloom, ensuring accurate representation of light scattering.
- Selective MRT Contribution: Allows users to control which parts of the scene contribute to the bloom effect, enabling fine-grained control over the visual outcome.
- Mobile/Tile-GPU Gates: Optimizes bloom for mobile and tile-based GPU architectures, ensuring efficient performance on a variety of devices.
- Visual Validation: Provides tools for validating the correctness and quality of the bloom effect.
Quick Start
Use the threejs-bloom skill to apply a bloom effect to the scene with the following command: $threejs-bloom apply bloom scene-color 0.5 0.35 0.9
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: threejs-bloom Download link: https://github.com/linegel/threejs-complete-set-of-skill/archive/main.zip#threejs-bloom Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 620,000+ vetted skills library on demand.