threejs-procedural-fields

Community

Create advanced Three.js WebGPU procedural fields.

Authorlinegel
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill allows for the creation of complex, procedurally generated fields in Three.js using WebGPU, enabling the development of advanced real-time graphics systems.

Core Features & Use Cases

  • Procedural Field Generation: Build scalar and vector fields for Three.js with support for terrain, archipelagos, coastlines, and more.
  • WebGPU Integration: Utilize WebGPU for high-performance rendering and procedural generation.
  • Use Case: Use this Skill to generate detailed planetary surfaces, ocean simulations, and other complex 3D environments.

Quick Start

Use the threejs-procedural-fields skill to generate a procedural terrain with the specified seed and radius.

Dependency Matrix

Required Modules

None required

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: threejs-procedural-fields
Download link: https://github.com/linegel/threejs-complete-set-of-skill/archive/main.zip#threejs-procedural-fields

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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