What problem does it solve?
This Skill helps you produce consistent, context-aware UX specifications by gathering game concept, player journey, and GDD UI requirements, then guiding you through a structured, section-by-section authoring workflow.
Core Features & Use Cases
- Guided UX Spec authoring: Creates a complete UX spec for a screen/flow using required templates and incremental writing.
- HUD and pattern library modes: Generates HUD design docs or an interaction pattern library with the appropriate structure.
- Context ingestion & cross-referencing: Reads player journey, relevant GDD UI Requirements, existing UX specs, accessibility requirements, art direction, and input/platform preferences to align decisions.
Quick Start
Use the ux-design skill to draft a UX spec for a screen by invoking it with the screen name you want to design, for example: ux-design main-menu.