Agent Skills by anctyenly453
Showing 57 vetted skills indexed across 1 GitHub repositories.
analyze-reference
Analyze reference images to produce structured scene plans with terrain, objects, lighting, and camera settings.
generate-material
Generate tiled PBR materials in Blender from text prompts using PATINA.
procedural-terrain
Generate Blender terrains and PBR materials from JSON plans.
generate-3d
Generate a 3D asset with specified polycount, style, and palette using Tripo P1.
build-world
Orchestrate Blender scene creation from a reference image.
place-and-iterate
Place and render Blender scene objects in batches with iterative refinement.
math-essentials
Perform vector operations, transforms, and interpolation for game development.
particles-vfx
Create particle effects with Godot GPUParticles2D/3D nodes and ParticleProcessMaterial.
export-pipeline
Automate Godot game exports with presets and GitHub Actions.
gdscript-patterns
Guide GDScript development with static typing, coroutines, and pattern matching.
assets-pipeline
Guide asset importing and management in Godot 4.3+.
godot-optimization
Profile Godot games and optimize draw calls, physics, and memory.
gdscript-advanced
Optimize GDScript code with performance idioms and metaprogramming techniques.
godot-testing
Implement test-driven development in Godot projects using GUT and gdUnit4 frameworks.
procedural-generation
Generate procedural terrains, dungeons, and caves in Godot games.
state-machine
Implement state machines in Godot 4.3+ using enum, node, and resource patterns.
openspec-apply-change
Manage and track task implementation from OpenSpec changes.
hud-system
Design and implement game HUDs with health bars, score displays, and minimaps in Godot Engine.
player-controller
Implement player movement patterns in Godot with input handling and physics.
2d-essentials
Guide essential 2D game development techniques in Godot 4.3+.
xr-development
Develop VR/AR/XR applications with OpenXR and Godot 4.3+.
addon-development
Create and customize Godot editor plugins with EditorPlugins, inspectors, dock panels, and gizmos.
godot-project-setup
Set up a new Godot 4.x project with directory structure, settings, autoloads, and version control.
openspec-explore
Explore ideas and clarify requirements through conversational AI.