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Alex Lockhart

Community

@megazear7

18Followers
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120Public Repos
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32Published Skills

Agent Skills by Alex Lockhart

Showing 32 vetted skills indexed across 1 GitHub repositories.

megazear7megazear7

level-up-character

Apply level-up advancement to Galactic Adventures RPG characters with changelog.

Community
Advanced
megazear7megazear7

chapter-6-spaceships

Organizes Chapter 6 Spaceships ship assets and upgrades into Markdown with YAML frontmatter.

Community
Advanced
megazear7megazear7

chapter-4-psychic-abilities

Retrieve Chapter 4 psionic abilities and their effects for game master queries.

Community
Intermediate
megazear7megazear7

chapter-5-equipment

Identify and summarize Chapter 5 equipment rules for armor, weapons, and consumables.

Community
Advanced
megazear7megazear7

rule-combat-action-economy

Resolve turn order and action timing in card-driven combat scenarios.

Community
Advanced
megazear7megazear7

rule-psychic-powers

Summarize psychic ability rules, costs, and activation for encounters.

Community
Intermediate
megazear7megazear7

rule-science-lab-results

Resolve specimen spending and interpret d100 science outcomes for experiments.

Community
Advanced
megazear7megazear7

rule-dying-and-proteges

Define dying-state thresholds, stabilization steps, and protégé XP-sharing rules for tabletop campaigns.

Community
Advanced
megazear7megazear7

chapter-3-classes

Summarize Chapter 3 class creation rules for Galactic Adventures characters.

Community
Basic
megazear7megazear7

rule-action-checks-and-expertise

Standardize non-combat checks, difficulty ladders, and expertise progression.

Community
Advanced
megazear7megazear7

rule-gm-campaign-adjudication

Guide GM decisions on encounter pacing and campaign continuity.

Community
Intermediate
megazear7megazear7

rule-character-creation

Automate thematic character creation with rule-consistent builds for Galactic Adventures.

Community
Advanced
megazear7megazear7

rule-resources-and-rewards

Creates balanced reward systems for tabletop RPG campaigns using defined currency tiers.

Community
Intermediate
megazear7megazear7

rule-combat-positioning-and-attacks

Resolve line-of-fire, cover, flanking, and damage in tabletop combat.

Community
Intermediate
megazear7megazear7

rule-creatures-and-encounters

Balance enemy composition and encounter pacing using creature role taxonomy and level-band scaling.

Community
Intermediate
megazear7megazear7

chapter-11-creatures

Reference chapter-based creature stat blocks and roles for Galactic Adventures.

Community
Advanced
megazear7megazear7

chapter-10-game-masters-manual

Provides structured Galactic Adventures guidance for encounter design, resource management and NPCs.

Community
Intermediate
megazear7megazear7

chapter-7-proteges

Create protégé backups for character death and retirement in Galactic Adventures.

Community
Intermediate
megazear7megazear7

chapter-2-races

Summarize Chapter 2 Races entries for Alliance and Expanse factions.

Community
Advanced
megazear7megazear7

rule-character-progression

Explain character XP progression and level milestones from 1 to 20.

Community
Intermediate
megazear7megazear7

rule-spaceships-and-tactical-systems

Resolve ship subsystem rules for tactical decisions and crew operations.

Community
Intermediate
megazear7megazear7

chapter-9-gameplay

Standardize combat, actions, and round sequencing for Galactic Adventures.

Community
Intermediate
megazear7megazear7

chapter-12-science-lab-results

Generate deterministic science-lab outcomes for tabletop adventure encounters.

Community
Advanced
megazear7megazear7

chapter-8-action-checks

Automate d20-based action checks against difficulty using attributes or skills.

Community
Intermediate