striderZAstriderZACommunity·77 Agent Skills Included

OpenCodeGameStudios

Structured game development from concept to release

Guides full game development from concept brainstorming and GDD authoring through architecture, sprints, QA, and release. Coordinates 52 specialized roles across design, art, audio, narrative, and engine work for Godot, Unity, Unreal, SFML, Raylib, and Bevy. Replaces ad-hoc chat sessions with phase gates, traceable requirements, and approval-driven workflows that prevent scope creep and broken builds.
npx skills add striderZA/OpenCodeGameStudios --all -g -y
Available:

Instructs the agent on how to coordinate 52 specialized game-development roles, enforce delegation and approval rules, and route slash commands to the correct skills across the full game production lifecycle.

All Skills in This Repository (77)

Pure Emerald Level Indicators
📦 In Repo
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day-one-patch

Plan and execute a scoped day-one patch with rollback and QA gate.

Community
Advanced
📦 In Repo
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asset-spec

Generate per-asset visual specs and AI image prompts from GDDs.

Community
Advanced
📦 In Repo
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gate-check

Validate game development phase readiness with PASS, CONCERNS, or FAIL verdicts.

Community
Advanced
📦 In Repo
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test-evidence-review

Evaluate test and evidence coverage against story acceptance criteria.

Community
Intermediate
📦 In Repo
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sprint-status

Read active sprint plans and extract story or task status from markdown or sprint-status.yaml.

Community
Intermediate
📦 In Repo
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asset-audit

Audit game assets for naming, size, format, and reference compliance.

Community
Advanced
📦 In Repo
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hotfix

Orchestrate severity-gated emergency hotfix workflows with approvals and rollback documentation.

Community
Advanced
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team-narrative

Orchestrate narrative subagents to produce story beats, dialogue, lore, and level integration.

Community
Advanced
📦 In Repo
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team-ui

Orchestrate UI production from UX spec through implementation with approval gates.

Community
Advanced
📦 In Repo
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test-flakiness

Analyze CI logs and test history to detect flaky tests.

Community
Intermediate
📦 In Repo
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test-setup

Scaffold engine-specific test infrastructure and CI workflows for Godot, Unity, or Unreal.

Community
Intermediate
📦 In Repo
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dev-story

Implement game development story specifications into code and tests.

Community
Advanced

Frequently Asked Questions

FAQPage Schema
How to install OpenCodeGameStudios?

Run `npx skills add striderZA/OpenCodeGameStudios --all -g -y` in your terminal to install the full framework globally.

What does OpenCode Game Studios do?

It provides a structured game development pipeline with 77 skills covering concept brainstorming, GDD writing, architecture decisions, sprint planning, QA, and release management.

Which game engines are supported?

It ships specialist modules for Godot 4, Unity, Unreal Engine 5, SFML 3, Raylib, and Bevy, with version-pinned engine reference docs.

Does it work with OpenCode and Pi?

Yes. All skills, commands, and agents load natively in OpenCode and through bundled extensions in Pi.

Can solo developers use this framework?

Yes. The Hybrid workflow mode is designed for solo devs and small teams, with a lightweight discovery phase before full production discipline.

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